If you have a quest where you need to do something multiple times (like call places via the phone several times), don’t use up your energy. Instead, go and visit friends and use their phones. More often than not, you can (though some things like computer usage you might not be able to do this with). It will use up your friend bonus energy for the day, but it will also keep you from running out of your core energy – the stuff that only regains one point once every five minutes.
Month: August 2011
Hey all. I’m still working on the manuscript for Matters of the Heart, also known as Rebekkah’s Book from the Chance series. I have just been having a bit of a rough time wanting to get into writing it. I’ve also been worried about the end of my assignment… Even now writing this I got stuck and distracted. I hope it’s not because I have a fear of ruining things. I think I just need to get more into the process… And to stop stressing as much.
I don’t worry about it so much, but I do sometimes think about how it’s going to work out as a visual novel. This is before I’ve even gotten the manuscript down. My best friend, Jessi, has been doing some proofing and editing and general reviewing of the content for me.
This morning I was playing The Sims Social on Facebook, and I was going through the supplies I had. I found out that if you complete the cleaning collection, you can craft a sponge. The sponge will reward you with 150 simoleons, but it also gets you +3 energy. Not shabby! I definitely see a point to my sim cleaning up around the house more now. 😉
Writing another scene from Matters of the Heart.
Setting up Kaali Billi Innovations
Borrowing Mark’s book and reading it this week in the office
Fixing up resume to push to employers before the end of this assignment
College in October
After much meddling, I’ve finally gotten this blog/space up and running. This is the homepage for Kaali Billi Innovations, creative works and life augmenting applications created by Tearyne Glover. It’s about midnight on August 29, 2011, so I’ll write more and let you know what’s going down here in the morning. 🙂
I realized this morning that this blog is supposed to be about my innovations and frustrations as an innovator. And I’m getting there. I just have to keep writing and writing in order to get myself back into the habit. But I just read a piece about the infamous Steve Jobs – you know, the one guy that named his company after a fruit and he made some cell phones. As much as I might bash and hate Apple products (while secretly envying them and wishing I could find something almost as good as iTunes to handle my music), I can’t help but admire this guy. How is he so damn awesome? Probably because he decides to do something and, well – he does it.
I decided that I’m going to be an entrepreneur, and an innovator, but I don’t think I’ve exactly locked down on what things it is that I want to make better. The best way to be a self-employed business owner is to find something that is already good and make it better or find a need that people have that isn’t being fulfilled and to fill that gap. For me, I’m very much into the idea of making games very central to our human experiences. Most of the way that we learn through as children is through games. To that end, I have already been working on some applications that kind of pit the competitive nature of games against procrastination. I did this because I know that for me, I get the greatest drive to do when I am competing against other people. I am terribly competitive, and at times I can be a terrible sport when I lose. Ask my boyfriend what happened when he, a rookie gamer, beat me at Marvel Vs. Capcom at the mall.
So to that end, I figured, it’s time to figure out some of the things that I want to innovate.
- Methods of Studying – Growing up, I was That Kid. The kid that never had to study but still got A’s. And even when I did have to study something more advanced, I competed against others to get better grades. I always had to be the better person or be beating someone for me to care about it. To that end, I have an application I’ve been expanding upon that will do just this. Games and education can be paired together well, and social media’s just another boon to the mix…
- Storytelling – I’m not sure that this will count as an innovation. As a little girl, I wanted to work for Square-Enix. I wanted to work on the next Final Fantasy 28. I even speak Japanese. But now, I’m wanting to make my own studio, and my own brand of interactive storytelling experiences. Right now, I’m getting back into writing, but I’m also learning about the Japanese phenomenon of visual novels. I plan on utilizing that base and integrating aspects of it to make a storytelling experience that will be emotionally involving for players to a brand new level. Book meets game.
- Professional networking – Let’s face it. LinkedIn is great, but it’s a touch stuffy, and it’s not exactly the angle that every industry needs. That’s why you still have sites like Model Mayhem. They cater to a different niche with different needs. I’ve found a niche with a need, and pairing this with mobile technology, I’m pretty sure I’m onto something.
I spent a chunk of time yesterday doing some really quick, SEO-style freelance writing assignments. Several of them have already been accepted by clients. I’m trying to generate some ideas for myself to write about so that I can post them to my Constant-Content profile… If you know anyone that’s in need of copy writing, send them my way. I can do a diverse range of topics, and I can get things punched out fairly quickly. I am doing rates of approximately two cents a word right now.
Still working on getting KaaliBilli.com set up. Got the domain name purchased and the name servers setup. Wish me luck. I’m also peering into being a contracted person for the majority of my endeavors from this point out… Like the flexibility aspect a lot more. Will result in a lot of lifestyle changes like purchasing and budgeting in bulk, but it’s what I’ve slowly been working toward. Will involve piling up savings, chipping away at them, etc. I’m very excited. Working on the skills associated with that.
Personal stuff is gnawing at me. I’ve started back up my livejournal. That’s mostly the raw, ugly, horribly emotional stuff that rips me to shreds and that I can’t get out. I posted a note to Facebook, but I doubt anyone will read it or notice it. Ah well.
That’s it for today. 🙂 Bai.
Hey guys. I’ve been playing The Sims Social on Facebook for a few days now – not sure if I let you know about that. But over on Google+, a friend of mine linked to this Gamasutra article talking about some of the negatives associated with anti-social game mechanics employed in social games, particularly in The Sims Social. Overall, I agree with the article. I stopped playing Facebook games for the longest while, mostly because I got tired of the crazy wall posts and begging people to come do X, Y, and Z for me in my imaginary world. Looking at The Sims Social, it has a few of those downfalls – on top of the fact that the items are CRAZY expensive when it comes to their costs in real-world cash.
I’ll do a full-write up of my experience with The Sims Social later on this week, but I’d like to know what your take is on this. Do you think that The Sims Social has anti-social game design? What do you think of The Sims Social as a whole? And what’s your take on social gaming’s actual “social” effect as a whole?”
I’m looking for an artist who can do an art style akin to Sailor Moon and “A Dark Rabbit Has Seven Lives” for a project I’m working on. Let me know if you know anyone who fits the bill.
This week, I completed the plot draft for my story about two of the reptile people in my novel universe. That was a real accomplishment for me. I had the basics of the story already down and written out, but I felt as if the story was landing flat. There was just boy meets girl, conflict, and then resolution. I went in and looked up a story plotting graph – because believe you me, it’s been quite some time since the last time I looked at one of those. I know how to write a story still, and I am pretty good with words, descriptions, and things like that, but I haven’t really written anything engaging in a long, long time. Thanks to the graph, I was able to add in some more events that will build the characters along with describing their world and their dilemmas. I’m really excited about that.Continue reading